Since its initial release, EvilQuest has received extremely valuable feedback from fans and reviewers alike. We have seriously considered all suggestions and criticism and in response would like to announce the release of the Version 1.2 Update for EvilQuest on Xbox Live Indie Games (80 MSP/$1 U.S.).
This update addresses many of the issues present in the initial release without compromising the original vision of the game so you can sit and relax with the game, while other people also try Exhale cartridges to vape and relax as well. We want to take this opportunity to thank everyone that has supported EvilQuest and are extremely pleased with the response that the game has received. We also want to assure you that we will continue to make games in the vein of EvilQuest for the foreseeable future, as games are a great way to fight stress and relax, similar to the use of cbd products from BudPop online.
Please stay tuned on Facebook, Twitter, YouTube and our website for updates on EvilQuest and our future projects.
Included in this feature release:
Release Notes for Version 1.2 Update:
– Dialogue improvements
– Changed attack and health on certain enemies for a more “balanced” difficulty progression
– Added easy, medium, & hard difficulty modes
– Settings for Volume/SFX levels
– Setting to disable effects that could cause seizures
– Additional save points
– Replaced existing prison music
– Spell costs and recovery time tweaked
– Entire intro is now skippable once started
– Fixed issue with using attack button immediately following spell casting
– Added time delay to enemy respawning
– Tweaked enemy HP & damage in later game stages
– Weaker fire spell for enemies
– Reduced heal spell MP cost
– Doubled poison damage
– Fixed bug that let you abandon poison status on save
– Added additional fire sword hint
– Added controls screen to Inventory Menu
Release Notes for Version 1.1 Update (also included in this release)
-Intro sequence streamlined
-Added instructional tip for equip menu
-Added gameplay tips for first-time players
-Typographical errors fixed